Re: Skin-on-Frame: Riser and twist in sheer
In Response To: Re: Skin-on-Frame: Riser and twist in sheer (mike allen)
: assuming a constant g/w angle, the basic idea is
: Tan(angle)x beam/2
Thats is what I was thinking of. Going to save that. I realize it's not perfect but it gives me an idea of what to expect before I start.
Messages In This Thread
- Skin-on-Frame: Riser and twist in sheer
Kudzu -- 10/21/2008, 8:17 am- Re: Skin-on-Frame: Riser and twist in sheer
mike allen -- 10/22/2008, 2:42 am- Re: Skin-on-Frame: Riser and twist in sheer
Kudzu -- 10/22/2008, 8:14 am
- Re: Skin-on-Frame: Riser and twist in sheer
Bill Hamm -- 10/22/2008, 12:50 am - Re: Skin-on-Frame: Riser and twist in sheer
- Re: Skin-on-Frame: Riser and twist in sheer